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Windows PlayStation 2 PlayStation Network | genre = Rail shooter | modes = Single player | platforms = Sega Saturn, R-Zone, Windows, Xbox (Unlockable bonus in Panzer Dragoon Orta), PlayStation 2, PlayStation Network }} is a rail shooter video game developed by Team Andromeda and released on the Sega Saturn console in 1995; and later released on PC, PlayStation 2, and as a bonus in its sequel ''Panzer Dragoon Orta'' for Xbox. The game follows the journey of Keil Fluge (unnamed in localized versions), a member of a hunting party who becomes the rider of a powerful blue dragon and joins it on its mission to stop a rival dragon from wreaking havoc on the world. The player moves an aiming reticle (representing the dragon's laser and the rider's gun) over the screen and shoots enemies while the dragon automatically flies through 3D environments on a predetermined track. As one of six games available at the Sega Saturn's surprise North American launch, ''Panzer Dragoon'' was the first game created by Team Andromeda. The game also marked the directorial debut of game designer Yukio Futatsugi, who was 25 years old at the time of the game's release. It is the first game in the ''Panzer Dragoon'' series, and introduced the series' gameplay elements and art style. ''Panzer Dragoon'' received positive reviews, both in 1995 and in recent retrospective coverage. It was ''Electronic Gaming Monthly''s "Game of the Month" in July 1995,〔 was named "Best Saturn Game of 1995" in ''EGM''s 1996 ''Buyers' Guide'',〔 and ranked 140th in ''EGM''s "The Greatest 200 Videogames of their time" in 2006. In particular, its original art direction and post-apocalyptic science fantasy universe gained critical acclaim.〔 The game has spawned a prequel, ''Panzer Dragoon II Zwei'' in 1996, and two sequels: ''Panzer Dragoon Saga'' in 1998, and ''Panzer Dragoon Orta'' in 2002. ==Gameplay== The game spans six levels, each lasting about five minutes, with a variety of boss battles.〔 Over the course of the game, the plot is revealed through cutscenes using the game's own graphic engine.〔 Gameplay consists of a player controls a flying dragon and his rider through an aiming reticle that can be moved over the whole screen with the D-pad; the player must shoot a variety of enemies (ranging from machines to monsters) in a 3D post-apocalyptic fantasy environment of barren landscapes and mysterious ruins of a fallen civilization. Progression through the levels is made at a predetermined pace, as the player is constantly set along a rail of gameplay.〔 The only time the game pauses is during boss battles. A small degree of control over the field of vision can be obtained by moving the aiming reticle on the x and y-axis, but the overall direction of travel is predetermined. The dragon follows the reticle movements, allowing the player to avoid enemy projectiles and obstacles.〔 The player has a full, 360-degree field of view, and can quickly look left, right, forward, and behind the dragon. Enemies come from all directions, varying in size and health, and also appear on an on-screen radar that monitors the dragon's surroundings. Two weapons are available: the rider's handgun, which can be fired with a single button press when an enemy enters the aiming reticle, and the homing laser fired by the dragon, which can lock on up to eight enemies by moving the reticle over them while holding down the fire button. Some situations with many enemies on screen require the use of the lock-on laser, while in others, quick gunshots to weak spots will prove more efficient.〔 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Panzer Dragoon」の詳細全文を読む スポンサード リンク
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